Wednesday, May 21, 2008

6TH ASIA-EUROPE ART CAMP: Lucid Times / The Art of Gaming

Feel free to repost and forward to interested individuals, especially Filipino New Media Artists.

CALL FOR APPLICATION

6TH ASIA-EUROPE ART CAMP:
Ludic Times | The Art of Gaming
22 ­ 29 July 2008
Singapore

The Asia-Europe Art Camp project is an initiative set up by
Asia-Europe Foundation (ASEF) in 2003 focusing on New Media Art. The project
aims at developing a platform to promote dialogue between art students
from Asia and Europe, to learn more about each other¹s contexts, cultures
and be inspired during a week of lectures, workshops and public events. Focusing
more on the creative process than on the ³artistic product², the Art
Camp has been designed as a learning experience and an opportunity for
professional development.

Built upon the achievements of the previous five Art Camps, the
6th Art Camp will gather 20 young artists or students, usually in their final
year of study, from ASEM (Asia-Europe Meeting) countries for an intensive
week of workshops, lectures and meetings as well as artistic and
collaborative work.
A team of Asia-Europe artistic advisors and resource persons
specialised in art and technology will lead and facilitate the workshops during
the Art Camp.

On the sidelines of the International Symposium on Electronic Art
(ISEA) 2008 and the Asia-Europe New Media Arts Policy and Practice
Meeting, the 6th Asia-Europe Art Camp to be held in Singapore is conceptualised
around the theme of gaming and will focus on the nature of our contemporary
ludic culture while taking into account psychology of gaming and
theories of gaming (as tools for social development and awareness, real-life
situation simulations, artificial and augmented realities, serious games
for education and games as an art form). Electronic, internet-based and
pervasive games and their roles in urban society will be discussed as well as the
possibilities for Asia-Europe game development collaborations and
industry-artist- researcher partnerships.

Objectives
· To give participants the opportunity of an international,
cultural and artistic learning experience and professional development by
meeting up with renowned game art experts from Asia and Europe.
· To provide participants with a genuine exposure on the
development of new media arts in Asia and Europe especially by giving unique
opportunities to participate actively in the International Symposium on Electronic
Art (ISEA) 2008 and the Asia-Europe New Media Arts Policy and Practice
Meeting.
· To encourage and support any promising collaboration between
participants prior and after the Art Camp.

Activities & Process

Online Platform
An online platform will be activated a month before the Art Camp
to allow the selected participants to initiate communication with one
other before they meet physically.

Lectures | Workshop | Project work
A team of experts including animators, software developers,
artists and researchers will present various presentations served to explore
certain core concepts and principles of the Art Camp. During the
workshops, facilitators from Asia and Europe will introduce various new
media tools such as Machinima, Unreal tournament (UT) engine, etc. These
workshops will enable the participants to work in groups, present ideas and
discuss concepts.

Public presentation
The student participants will conclude the Art Camp with a
presentation of their Works-in-progress created during the workshop which will be
screened and showcased to the public during the ISEA meeting.

Side Activities
The students will also be given the opportunity to participate in
the acclaimed ISEA 2008 during the Art Camp as well as to contribute
their thoughts and recommendations in the New Media Arts Policy and
Practice Meeting, both of which will be held alongside the Art Camp.

Who can apply ?

Final year students (university level, below Master) from
relevant schools (mixed/new/inter- media departments preferably) with the following
criteria:
* Nationality of an ASEM member country (Austria, Belgium,
Brunei, Bulgaria, Cambodia, China, Cyprus, Czech Republic, Denmark, Estonia,
Finland, France, Germany, Greece, Hungary, India, Indonesia, Ireland, Italy,
Japan, Laos, Latvia, Lithuania, Luxemburg, Malaysia, Malta, Mongolia,
Myanmar, The Netherlands, Pakistan, The Philippines, Poland, Portugal,
Romania, Singapore, Slovakia, Slovenia, South Korea, Spain, Sweden,
Thailand, United Kingdom and Vietnam).
* Preferably between 20 and 28 years of age;
* Have a keen interest in exchanging thoughts and visions with
other artists from other countries and backgrounds in new media arts;
* Possess an interest in collaborative work & cross-cultural
exchanges.
Prior relevant experiences and/or projects as well as
participation and interest in local and international artists¹ networks are an
asset.
* Have an interest in participating in a one-month online
collaboration prior to the Art Camp to regularly engage in an exchange with the
other selected participants and assigned team.
* Possess a good ability to communicate in English, which is the
working language of the Art Camp.

Terms & conditions

* The selected participants may be subsidized to help defray the
costs of the travel to Singapore;
* Accommodation (twin sharing) for the duration of the Art Camp
will be covered by the organizers;
* Each selected participant will complete and sign a registration
form with ASEF within the week following the announcement of his/her
selection. Failure to do so will invalidate the selection.
* Participation by the selected participants in the on-line
collaboration one month prior to the Art Camp is required.

Submission

1. A duly completed Application Form.
2. Your Curriculum Vitae (no longer than 2 pages) detailing your
artistic experience related to Art Camp project concept, short biography
(5-6 lines max) and informal picture.
3. A Letter of Motivation (no longer than 2 pages) stating:
a. What do you want to achieve through this Art Camp?
b. Your interest in cross-cultural and collaborative projects.
c. Past experiences that are relevant for this project.
d. Future projects you would like to explore after/through this
Art Camp in relation with Asia and Europe.
e. Why do you think the Art Camp is appropriate for you?
f. What can you contribute to the Art Camp?
4. Samples of your work (with concept description) in any
following formats based on your background and interest: CD-ROM DVD (for
video/performance works and/or game demo, in 3 copies, format playable with
Quicktime or Window Media Player), digital photography works (the size should
not exceed 150dpi) and/or web links to access your profile and work.
5. A recommendation letter from your Faculty/School is required.

Deadline: 28 May 2008

Please submit your application and all requirements by e-mail
preferably (CD/DVD material should be sent by post):

Azizah Fauziah
Cultural Exchange Department - Asia-Europe Foundation (ASEF)
31, Heng Mui Keng Terrace - Singapore 119595
Tel: +65 6874 9741 - Fax: +65 6872 1207 - azizah.fauziah@ asef.org
azizah.fauziah@ asef.org>

Organisers

The 6th Asia-Europe Art Camp is organised by the Asia-Europe
Foundation in partnership with the International Symposium on Electronic Art
(ISEA) 2008.

· Asia-Europe Foundation (ASEF) seeks to promote better mutual
understanding and closer cooperation between the people of Asia and Europe
through greater intellectual, cultural, and people-to-people exchanges. These
exchanges include conferences, lecture tours, workshops, seminars and the
use of web-based platforms. Established in February 1997 by the partners
of the Asia-Europe Meeting (ASEM), ASEF works in partnership with other
public institutions and civil society actors to ensure its work is
broad-based and balanced among the partner countries. http://www.asef. org
<http://www.asef. org/>

The Cultural Exchange Department (CE) of ASEF seeks to provide
young artists and cultural professionals with a unique environment for dialogue
that can evolve into positive artistic interventions, dynamic cultural
networks and cultural policy development in and between Asia and Europe.
CE¹s areas of co-operation are young artists¹ exchange (new media,
photography, dance and music), process oriented platforms and networks (museums,
independent cinema and autonomous cultural centres), dialogue on policy and culture,
and a vision for an Asia-Europe Cultural Portal (Culture360) .

· International Symposium on Electronic Art (ISEA), initiated
in 1988, is the world's premier media arts event for the critical
discussion and showcase of creative productions applying new technologies in
interactive and digital media. Held biannually in various cities throughout
the world, this migratory event is being held in Asia for the second time in
its history, after Singapore successfully secured this bid.
ISEA 2008 will consist of an internationally juried media art
exhibition, a peer reviewed academic conference and various invited
exhibitions, workshops and partner events. Hosting ISEA 2008 represents both an
incredible opportunity for Singapore team to define, shape and affect media
and cultural developments in Singapore, as well as in the Asian
region and beyond. It seeks to include as many culturally diverse
perspectives from the Asian region to encourage cross-cultural dialogues on the
possibilities and opportunities of media technologies globally. www.isea2008. org
<http://www.isea2008 .org/>

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